Do you need 3d renderings?

Congratulations! You have just bought your future home!

You may already be faced with some questions: what finishes to choose, what style to select, and what furniture to purchase? You might already have a concept of how your home should look like, but will it work? All those questions are familiar to / normal for every client. Although you have all the floor plans and purchasing lists, you may struggle to imagine all the pieces together.
What if I tell you that you can travel to the future and see your home now? Would you like that?
Modern technologies allow interior designers to produce a photorealistic prototype of your future home. You will see the correct textures and how the sunlight works exactly the same as in real life. The space itself and every object will have the right scale and you will see the correct proportions. All of that is now possible with 3D interior renderings.
A 3D rendering is a computer-generated image that shows an object in three dimensions and with a real light and textures. It is usually created with complex software and requires a significant skill set to develop a photorealistic rendering.
Let me explain what goes on behind the scenes of a rendering.

The file where we develop 3D renderings, we start by first creating walls. We use a 2D CAD plan as a background and build walls in three dimensions with a 1:1 scale—yes, basically, we build your house in virtual reality. Then we add windows, doors, floors, and ceilings. This stage is called a ‘box’—it’s the base for the future interior. Then we work on environment lighting, which means creating the correct sun temperature and azimuth. Then we model all the furniture, lighting, and details according to the accurate dimensions and proportions. Every piece in the scene is like in real life. The next stage is texturing objects: We assign real fabric, wallpaper, metals, etc., mapping each texture to the objects and setting them up according to physical properties such as reflectivity, specularity, diffusion, refraction, luminosity, and so on. Then we finalize all settings for rendering production. The rendering production takes hours to process and develop the final image, and before that we use many cycles of trial images to see how everything looks during the process.
Once we’ve completed the 3D model, we can develop renderings from every angle and furthermore/what’s more/beyond that, we’ve even started developing renderings suitable for VR goggles so you can look around.
Moving beyond static renderings, we have even started developing models suitable for virtual reality goggles, so that you can move through your future space and explore every angle in VR!
Isn’t it great?

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Acacia retreat house - case study

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How to get spaciousness in a tight space